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Impressions of Siggraph: Standouts from the Show Floor

This year's Siggraph was both mellower (smaller) than previous years and more dramatic (SGI took care of that with their mid-show announcements). For more on the graphic workstation developments, see technical editor Dan Ochiva's article in this issue. Below, the Millimeter editors report on some of their standout impressions from the show. Can Improv Become the Mother of All Animation Programs? In a perfect world, one software package would deliver it all. You would never have to go to one for character animation, while employing the superior rendering of another. But what if you had a program that ...

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